So after playing with the particles, I was thinking of something to do to start playing with ICE Kinematics. Thanks to the Pixelcorps, they gave me the idea: some insect procedural walk. To keep it simple I decided to do a Centipede walk.
The video shows an overview of the logic and finishes with a fly over of the actual ICE tree. If you want to dig deeper, you can always download the scene here: centipede scene – Softimage 2011
This is really a 1st attempt. There are many things to do if we want to an ‘agent-like’ centipede, able to react to its environment. On the other hand it might already be too fancy if you want to pre-plan the path to travel, although I think the tree could be adapted to do that.